Interactive crime scene gamification demo

3D interactive eLearning

Brief

Produce a gamified learning asset to teach the student what to look out for when visiting a crime scene

Solution

3D Room was modelled in Blender. Some elements were modelled from scratch and others were free assets. Verge3D was used to create a first person camera that can be controlled using the arrow keys on the keyboard and the mouse. The user is encouraged to walk around the scene and identify items that could give a clue as to what happened. Every time the user clicks on a correct item it is added to the ‘collected items’ until all required items are found. 

Media

Interactive 3D

Software

Verge3D | Blender | Illustrator | Photoshop